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مقاله انگلیسی 24 صفحه با موضوع اثر استریوسکوپی
Stereoscopy – Fooling the Brain into Believing There is Depth in a Flat Image
Anders Johansson June 2009
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Stereoscopy – Fooling the Brain into Believing There is Depth in a Flat Image
By
Anders Johansson
Department of Mathematics, Nature and Computer Science University of Gävle
S-801 76 Gävle, Sweden
Email: plu04ajs@student.hig.se
Abstract
Stereoscopy is a technique that can create an illusion of depth in a flat image. There are many different methods to do this, and here is explained some of the most common and popular ways, with a bigger focus on the anaglyphic method. Since stereoscopy is an old technique, the discovery of it by Charles Wheatstone is explained briefly. In Autodesk Maya 2009, a new stereoscopic plug-in was included which makes the creation of stereoscopic imagery easier. An animated project is made during the course of this research which takes advantage of and tests the functions of the new plug-in. The main purpose of the project is to create a stereoscopic movie which utilized the anaglyph stereoscopic technique. The result is rendered stereoscopic material that is edited with Adobe Premiere Pro to create anaglyphic imagery and a full color alternative using the Infitec technique. Keywords: stereoscopy, anaglyph, stereo, Maya 2009, plug-in, stereoCamera, Interaxial Separation, Zero Parallax
Table of Contents 1 Introduction .............................................................................................................. 1
1.1 Purpose ............................................................................................................................ 1
2 Stereoscopy ............................................................................................................... 1
2.1 History ............................................................................................................................. 2
2.2 Different techniques ........................................................................................................ 3
2.2.1 Common methods.................................................................................................. 3
2.2.2 Anaglyph method .................................................................................................. 6
3 The project ............................................................................................................... 8
3.1 Planning ........................................................................................................................... 9
3.2 Modeling ....................................................................................................................... 11
3.3 Preparing to animate ...................................................................................................... 14
3.3.1 Stereo .................................................................................................................. 16
3.3.2 Stereo Adjustments .............................................................................................. 17
3.3.3 Stereo Display Controls ...................................................................................... 17
3.4 Animating ...................................................................................................................... 18
3.5 Rendering ...................................................................................................................... 19
3.6 Post-production ............................................................................................................. 19
3.7 Result ............................................................................................................................. 20
4 Discussion and Conclusion .................................................................................... 21
References ................................................................................................................... 23